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WiiDoom 0.5.0 (non officiel) - NewsWiiDoom 0.5.0 (non officiel)Posté par Attila le 26/03/15 à 02:20:50 5370 affichages, 0 commentaire Après Quake, c'est au tour de Doom de passer sur la Wii, en utilisant le moteur open source PrBoom. C'est à lnuxguy que l'on doit ce portage, suivis par Arikado et Jendave. Version 0.5.0 (non officiel / fork) Neither the original game or the Wii port were my original work, but I have updated controls, introduced new control schemes, improved interfaces, and fixed long-standing bugs. Controls Now supports the following input methods: Wii Remote with Nunchuck Gamecube controller USB Keyboard USB Mouse Classic controller Music Music can be played, but an SD card is required to do so. (External hard drives will not work due to seek time causing massive slowdown in game). In order to do so, extract the contents of this folder to your SD card http://www.mediafire.com/download/wqv9y ... ndPatch.7z (These were created by the FreePats Project: http://freepats.zenvoid.org/) Savegames Differing IWADS have seperate folders for save games now; for example DOOM2 savegames will be in savegames/doom2. This is done to prevent loading savegames of the wrong game. If you want to copy over saves from an older version, just stick them in the proper folder. Wii U UStealth is supported for external FAT32 drives. Wii U Pro Controller support is planned but not currently implemented. Site officiel : http://code.google.com/p/wiidoom/ Code source (fork) : https://github.com/smitnich/WiiDoom-Fork Source : http://www.nintendomax.com/portal.php Télécharger WiiDoom 0.5.0 (non officiel) Pages: 1 Messages:
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