Wii Backup Manager 0.3.7 Build 58 - News
Wii Backup Manager 0.3.7 Build 58
Posté par orwel le 27/01/11 à 19:01:09
1956 affichages, 11 commentaires
0.3.7 build 58
|-Fixed: Sort by region column caused the app to hang when the language wasn't English.
|-Fixed: WBFS Disc Info Size wasn't calculated correctly since around build 56 or 57.
|-Fixed: Texture blending mode for covers. They were blending onto black, instead of the background.
|-Added: IOS version shown on all the lists.
|-Fixed: IOS version wasn't correct for all games. I was also reading the IOS for all partitions instead of just the data partition.
0.3.7 build 57 (debug)
|-Added: Untranslated strings are now at the end of the lang file. After translating some of them, run "Update language strings" again to reorganise everything.
|-Added: 2 version values in lang files. "Strings version" = contains all the strings for this version of WBM. "Translation version" = strings are translated up to this version. Translators should manually change this value to reflect the version they translated for. ie. After you translate the strings, "Translation version" should equal "Strings version".
|-Added: Wrote a file download class using WinInet. It's much more stable than anything else I tried. Now downloads can be paused, resumed and stopped on demand. The app can be safetly closed at any time too, without error. Use internet options in control panel to set a Proxy and delete the cache etc.
|-Changed: Stopped using the SVN version of fastmm, it causes errors in Delphi XE. Now using the Built in Delphi version.
|-Added: Jobs page to view and work with the job queue.
|-Changed: Rewrote the job queue system so it's threaded. (Rewrote it 4 times actually tongue.gif)
|-Fixed: Temp files weren't deleted when adding archives to the files page. The problem must've existed since changing to using the 7Zip DLL.
|-Fixed: Invalid date format when removing backup logs, causing the app to crash on start up.
0.3.7 build 56 (debug)
|-Fixed: Scene freeze when changing the cover display types with the OpenGL renderer.
|-Added: Version checks etc. for the renderers because sometimes they can initialise OK, but if the available API is too old then it can cause the app to hang.
|-Fixed: OpenGL renderer code. It should init OK now.
0.3.7 build 55 (debug)
|-Fixed: Fixed startup errors when no compatible 3D API was available (OpenGL/D3D)
|-Added: Application icon by NahuelDS. Thanks.
0.3.7 build 54 (debug)
|-Added: Invalid cover images are automatically deleted and re-downloaded when necessary.
|-Added: Column to show IOS version on the files page. I'll add it to others soon.
|-Added: %APP% tag that can be used in the temp and cover paths to make them relative to the app folder.
|-Added: Cover support. Download and display on the fly or use the menu to download missing covers. Plenty of options to customise how you want use it.
|-Fixed: When "Use mounted volumes only" is clicked in settings, any edited display names are saved before rebuilding the drive list.
|-Changed: Volumes and partitions use the display format "Drive (1:1)", where the numbers represent the disk/partition number.
|-Added: Support for disk partitions not recognised by Windows. See the entry below for an example of how this can happen..
|-Added: When formatting to WBFS, the partition type is updated in the MBR as 0x07 (PARTITION_IFS). If formatting from ext3 for example, the drive is much harder to detect in Windows. Changing to IFS even allows a drive letter to be assigned.
|-Added: GPT disk support in various functions, like the FAT32 format.
|-Fixed: Column data in the settings file caused an AV on startup. Something wasn't saving correctly since the move to Unicode. I worked round it by saving/loading a compressed version of the data.
|-Fixed: More translation stuff. Square brackets were getting removed and Radio buttons weren't translated.
|-Fixed: I totally rewrote the "Remove" menu functions. It was reported that there was an AV after removing discs from a WBFS drive, so the new code handles things differently.
|-Fixed: I was removing colons ":" from the langstrings.txt and language files when automatically updating the language strings.
Source : http://gbatemp.net/index.php?showtopic=188295
Site officiel : http://gbatemp.net/index.php?showtopic=188295
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