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Wiiflow 3.0 Alpha (rev426/mod r590) - NewsWiiflow 3.0 Alpha (rev426/mod r590)Posté par Attila le 17/07/12 à 22:38:30 4403 affichages, 2 commentaires Wiiflow est un USB/SD Loader pour lire les backups de jeux Wii sur disque dur USB, clé USB ou carte SD ainsi que le formatage WBFS/NTFS/FAT32. L'interface est basé sur un "coverflow" affichant les pochettes des jeux. Voir tous les changements ici. r594 -shutdown IOS subsystems as we do in wii games and channels also -fixed stupid bug which may made a problem with devolution -dont init mload on waninkokos cIOS which is older than r18 r593 -added back basic hermes and wanin cIOS support, you can now load wii games with them again and you also should be able to boot wiiflow using another ios than d2x r592 - chinese_s.ini for r585+ (thx kavid) - danish.ini for r585+ (thx nibb) - dutch.ini for r585+ (thx Etheboss) - french.ini for r585+ r591 -Created wiki page through web user interface. r590 -forgot to set channel partition to NAND in global config when in neek mode r589 -switched to more compatible neek check -lets disable nand emu if we exit wiiflow -also disable nand emu if nand emu is disabled (d'oh!) -removed unneeded debug prints in neek mode r588 -fixed gamecube video mode "game" r587 -fixed some kinda stupid neek bug -if NTSC-J gamecube game is detected, use another memory card file for devolution memory card emulator r586 -if in neek mode dont use nand emulator at all and also dont shutdown devices on game boot r585 -added per game option to choose if you want to boot a gamecube game via DIOS-MIOS or Devolution, if you set it to Default it will boot ISOs via Devolution and FST extracted via DIOS-MIOS -updated english.ini -updated german.ini r584 -fixed sd card usage in neek mode r583 -fixed bug about booting gamecube discs r582 -added simple dolphin-emu compatility, simply comment in the #define DOLPHIN in the defines.h and compile r581 -added devolution memory card emulator as game option (disabled by default) r580 -WIP commit: Added support for neek2o (rev 88 and up) r579 -cant think today zzz... r578 -we should read in the loader.bin before closing the devices :P r577 -if devolution bin is found and diosmios is not installed display gamecube coverflow button still -added possibility to set diosmios video patching way, video_setting in wiiflow.ini [DML] section, if set to 0 it will disable all video settings of diosmios, if set to 1 it will use the auto setting (default) and if set to 2 it will force the video mode r576 -added devolution support, simply grab the devolution source and place the loader.bin into your wiiflow data folder, wiiflow will automatically find the binary and use devolution to boot the gamecube game (only works with iso files, games extracted with gcreex doesnt work) r575 -only enable gc streaming if we actually boot a disc -moved ios reload block call directly behind return to channel call r574 -set back entry point to 0x80A00000 because of our bigger dol file r573 -updated freetype from 2.3.7 to 2.4.10 -updated zlib from 1.2.5 to 1.2.7 -updated jpeglib from 8b to 8d -fixed possible wiiflow exit bug r572 -disabled force video mode in dios mios (lite) for now, added bool to set it back if wanted r571 -using O2 instead of O3 (everything makes problems in wiiflow doesnt it?) -made the same changes for return to in wii games r570 -fixed return to wiiflow on emu nand games r569 - danish.ini (thx nibb) - dutch.ini & dutch.txt (thx Etheboss) - french.ini r568 -switched back and play button in fullscreen banner and set both a bit down -changed a few little things about freetypegx unload -since I dont care about size anymore the libs are now in its original size again, makes wiiflow bigger but better to handle r567 -set optimize level of wiiflow from min size to max speed, sure the dol is bigger but therefore wiiflow is more stable -fixed exit to doesnt work with parental lock enabled r566 -removed a few unneeded calculations from the banner animation r565 -added option to disable banner in game settings, banner_in_settings in wiiflow.ini r564 -fixed wii game just froze on reloading ios -fixed emu nand codedump on ios reload as well r563 -updated fceugx, snes9xgx and vbagx to mod11, updated to latest svn that they dont annoy people with new updates available message r562 -changed homebrew loading yet again, not as safe as previous way but maybe working better for bigger homebrew r561 -changed a few things about booting homebrew, hopefully it boots everything correctly again now r560 -dont deinit isfs for homebrew programs which are for some reason unable to init it again :P r559 -if in game settings, dont display game banner with the full brightness, otherwise its not easy to read the settings for some games r558 -fix to make the banner re-open when coming back from game categories (b on star) r557 -added SL2J01 to black cover list (thanks lustar) -fixed a bug on exit wiiflow which made it freezing r556 -fixed booting emu nand games r555 -fixed retail and backup wii disc reading and playing r554 -fixed possible bug in memory allocation (thanks megazig for hints how to debug better) -made the global cleanup less unstable -fixed IOS Reload on game loading codedump -fixed bug in network init r553 -set entry point back to 0x80B00000 (overjoy, why you changed that?) -changed some small things about the menu class opening -forgot to deinit ISFS on sys exit, may it created some problems -closing wiimote inputs before reloading IOS r552 -lets hope thats the f*cking last time I fixed that bg music r551 - OK Jiiwah, now your theme btns for cat and plugin menu's should appear below the text. Tested it myself. Works for me. r550 -fixed codedump on wiiflow exit for some people Site du mod : http://code.google.com/p/open-wiiflow-mod/ Télécharger Wiiflow 3.0 Alpha (rev426/mod r590) Pages: 1 Messages:
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